Why Is Collision So Good

1. What exactly is the consequence of Complex Collision in game design

  • 22 jul 2019 · Complex collision is going to be per triangle, which can be relatively expensive depending on how many tris the mesh in question is.

  • Using UE4 atm, just been curious there is an option for simple and complex collision.

What exactly is the consequence of Complex Collision in game design

2. [Reason Found] Good collision detection only after certain ...

  • 9 jun 2015 · After a certain velocity speed, collision detection seems very accurate (specifically continuous dynamic, discrete seems to always be bad), ...

  • [tl;dr] After a certain velocity speed, collision detection seems very accurate (specifically continuous dynamic, discrete seems to always be bad), however, under a certain velocity speed (slow, generic speeds), there is interpenetration (poor collision detection). Why is this? How to avoid? [/tl;dr] EDIT - From further testing, it seems that discrete pretty much always gives bad collision detection, and continuous dynamic only gives good collision detection after a certain velocity. Perhaps ...

[Reason Found] Good collision detection only after certain ...

3. Collision Detection - Happy Coding

  • This tutorial introduces collision detection, which allows you to determine when two shapes touch.

  • Learn how to trigger an action when objects overlap in Processing!

Collision Detection - Happy Coding

4. Is using complex collision too costly? - Unreal Engine Forums

  • 24 mrt 2024 · I've found simple collision is much more consistent, if you were to hit a ball up a ramp 100 times, in my experience simple collision would be ...

  • I am currently making a mini-golf-like game, similar to “Golf with your friends” and “Golf Around”, and I want to know how bad it would be if I make the ground have complex collision. I would use simple collision but because of how small the ball is you’d easily see that the ball is either hovering or clipping through the ground. My ground tiles range from 2 triangles to around 150 triangles on more complex shapes like the hole. I know complex collision does cause performance loss, but I feel t...

Is using complex collision too costly? - Unreal Engine Forums

5. Collision Detection: Discrete vs. Continuous vs. Continuous Dynamic

Collision Detection: Discrete vs. Continuous vs. Continuous Dynamic

6. Static vs. dynamic collision performance - jMonkeyEngine Hub

  • 11 mrt 2016 · It's quite amazing how well it works, but it got me wondering how are then the dynamic collisions so many magnitudes worse in performance? I ...

  • Recently I’ve been figuring out collisions for my space stations and at first I was messing around with hull and box coliders which gave me shit performance for the accuracy I was getting no matter what I did. Then I realised I could just make the station static-ish and give it a static mesh shape collider. For the hell of it I just threw the entire mesh at the engine to see it explode, but to my huge surprise the thing handled dead precise collision with no performance loss no matter how compl...

Static vs. dynamic collision performance - jMonkeyEngine Hub

7. Question: How would you guys create collision for a top down game?

  • 18 jun 2020 · ... that method with whatever collision detection is suitable for THAT particular enemy… Good ... Extended, so you should just be able to ...

  • The reason I’m asking this question is that I have no idea how I would do it. I mean I did try different ideas and methods, but none seemed to work. If you were to do a top-down game, how would you do its collision?

Question: How would you guys create collision for a top down game?

8. Optimizing Collision Detection for Complex Scenes - LinkedIn

  • 21 mrt 2023 · Collision detection is a crucial component of game programming, as it determines how objects interact with each other and the environment.

  • Learn how to optimize collision detection for large and complex scenes in game programming, using techniques such as spatial partitioning, bounding volumes, level of detail, physics engines, and profiling tools.

Optimizing Collision Detection for Complex Scenes - LinkedIn

9. Why Timely Collision Repair Saves You Money in the Long Run

  • Maintaining Resale Value ... Good collision repair upholds your car's resale value. This matters when you sell or trade it. Buyers will pay more for a well- ...

  • San Antonio Auto body shop and collision repair center that offers a deductible discount for paint and body repair.

10. Trouble with Solid Collision Response - Community | MonoGame

  • 14 feb 2022 · ... so that the player can't go through tiles, as one does. Here ... This collision detection and response algorithm works great when you ...

  • Hello everyone! I have an issue that I’ve trying to sort out on-and-off for about a month now. I’m making a platformer game, and I’m trying to make it so that the player can’t go through tiles, as one does. Here is my code: if (Velocity.X < 0) { if (HitBox.Left < tile.Right) { Position.X = tile.Right; } } else if (Ve...

Trouble with Solid Collision Response - Community | MonoGame

11. Should You Replace or Repair Your Vehicle After a Collision? | Simplicity

  • 21 dec 2022 · Is it Better to Replace or Repair After an Auto Collision? · A new car will come with the latest technology that can reduce the risk of getting ...

  • Deciding if you should replace or repair your car after a collision will depend on many factors, such as how badly it’s damaged or the cost of repairs.

Should You Replace or Repair Your Vehicle After a Collision? | Simplicity

12. What Kind of Car Will Protect You Best in a Collision?

  • Automobile manufacturers want to make sure that severe injury or death can be avoided when they are involved in an incident with another vehicle or pedestrians.

  • Have you been looking for the right collision repair in Huntington WV? East End Body Shop is here to help you with any collision repair!

What Kind of Car Will Protect You Best in a Collision?

13. 2D top down collision behavior | Godot Community

  • 20 sep 2023 · ... that's good enough) Second one of the objects I was colliding with for testing had a strange wonky collision box. It was a slight rhombus ...

  • Hi there! I'm like many now transitioning from Unity to Godot 4.1 but I only quite recently started trying my hand at game developing (and code). I am strug...

2D top down collision behavior | Godot Community

14. 2D collision detection - Game development - MDN Web Docs

  • 19 dec 2024 · ... good enough and be performant across ... This is a collision algorithm that can detect a collision between any two convex polygons.

  • Algorithms to detect collision in 2D games depend on the type of shapes that can collide (e.g. Rectangle to Rectangle, Rectangle to Circle, Circle to Circle). Generally you will have a simple generic shape that covers the entity known as a "hitbox" so even though collision may not be pixel perfect, it will look good enough and be performant across multiple entities. This article provides a review of the most common techniques used to provide collision detection in 2D games.

2D collision detection - Game development - MDN Web Docs

15. Thoughts on the new collision attack paradigm - Total War: Warhammer

  • 27 jun 2024 · This is actually a pretty elegant solution because it minimizes wasted damage from collision attacks and allows for impact damage to have a more ...

  • TLDR: I personally believe the collision attack update was good but there are a few things that could be taken farther. These include damage increases and collision attack adjustments for certain SE chariots and high tier multi-entity chariots (Lions, Cold Ones, Gorebeasts, Hellflayers, and Razorgor

Thoughts on the new collision attack paradigm - Total War: Warhammer

16. Collisions Have Replaced Big Brains as the Currency of Problem Solving

  • 16 sep 2019 · A Collision is Much More than an Interaction: 6 Conditions for Great Ones · Start with Better Collisions.

  • It used to be that the sure-fire approach to solving anything big and complex was to seek out correspondingly big brains: the internal or external experts or consultants with a long track-record of figuring things out.

Collisions Have Replaced Big Brains as the Currency of Problem Solving
Why Is Collision So Good
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